You've reached the home page of Kevin Morrell. I'm a UI developer at Meta working on the Facebook design system used by our mobile apps, with a focus on building accessible components.
In my spare time I'm working on a video game in the Godot engine that I'm calling "Boots" for right now. It's a top-down 2D game in the style of Zelda about a kid who chooses to save the world when the fated hero falls and no one else seems very interested in doing the work themselves.